package com.ebocy.hammer.battle.fight.message;

import com.ebocy.hammer.core.constants.GameMessageCode;
import com.ebocy.hammer.core.message.AbstractS2CMessage;

public class S2CCombatContinueNotifyMessage extends AbstractS2CMessage {
	private long gamePlayerId;

	public S2CCombatContinueNotifyMessage(long gamePlayerId) {
		this.gamePlayerId = gamePlayerId;
	}

	@Override
	protected void writeMessage() {
		writeString(String.valueOf(gamePlayerId));
	}

	@Override
	public short getMessageCode() {
		return GameMessageCode.BATTLE_CONTINUE_NOTIFY;
	}

}
